Characters diversity, especially their modes of locomotion, was one of the exciting aspects of the project.
And that was quite a bestiary.
Bipeds, of course, but also unguligrade quadrupeds (horses, bisons …), plantigrades (bears), digitigrades (dogs, wolves …), even a mixture of all (squirrels, beavers, wolverines …).
We could develop several Control Rigs to account for each of these particularities, which facilitated the animation.
A large part of our intervention focused on clothes deformations and their dynamics, and therefore the “tkSpring”, to give an illusion of flexibility and fluidity.